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Our game studios contain high-end hardware that supports production involving Unreal Engine development, sculpting and 3D modelling with ZBrush and Maya as well as texture/design work using Substance Painter and Adobe Photoshop.

Creative work is supported by the use of Wacom tablets and students also have access to prototyping props, board games and a library of older games from which inspiration can be drawn when developing their own projects.
We have Oculus and Vive VR hardware that can be used by students to understand, explore and develop projects in VR.
UWTSD is also part of the PlayStation® First Academic Program, allowing for development of projects using PlayStation hardware.

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