The MA Entertainment Design taught in partnership with the acclaimed Design Laboratory and interaction design practice Kin, provides students aspiring to a career as creative industry designers with an unrivalled opportunity to harness creative, technical, business and industry-focused skills while learning from, collaborating and connecting directly with industry practitioners based at Tileyard London.
The MA Entertainment Design will create highly strategic individuals that will able to apply their skills across many industries from digital branding strategy, design services to music/entertainment.
Tileyard Education, UWTSD Oval, London.
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Why choose this course
- Work in an in-house design agency
- Respond to live design briefs
- Receive an industry placement
- Harness your design skills to apply them to real word projects
- Learn in London’s largest creative community
What you will learn
The MA Entertainment Design, taught in partnership with the acclaimed Design Laboratory and interaction design practice Kin, provides students aspiring to a career as creative industry designers with an unrivalled opportunity to harness creative, technical, business and industry-focused skills while learning from, collaborating and connecting directly with industry practitioners based at Tileyard London, the largest independent music community in Europe.
The MA Entertainment Design will create highly strategic individuals that will able to apply their skills across many industries from digital branding strategy, design services to music/entertainment. The programme will provide students with an integrated and critically aware understanding of user-centric design methodology focused on digital, physical, creative strategies, platforms and techniques and an in-depth analysis of key stakeholder organisations in a global context.
Students also have year-round opportunities to design to live creative briefs as part of the in-house MA Entertainment design agency. This industry-centric course also includes regular, large-scale industry networking events, a unique master class series featuring case study insights from many of the companies working with Tileyard, a one-to-one mentoring programme, work-based learning projects and access to the annual calendar of events held on-site at Tileyard.
Term 1: Foundation (60 credits)
The International Business of Design
This module enables students to appraise and evaluate both contemporary and key historical design-related businesses.
Students will benefit from guest lectures and network opportunities with design agencies and practitioners. The module is intended to help the development of entrepreneurial, business initiation, management and funding skills in addition to contextualising the design business land-scape.
The Design Technology module develops competency with industry standard design tools, including the Adobe Creative Suite and website building applications in a workshop environment.
Students will engage with live design briefs to encourage time management and best practice.
The module provides a critical evaluation and analysis of historical and contemporary designers, and their relationship with the social, political, economic and technological landscape.
The module will also focus on the sociological and psychological aspects of visual communication and key design principles and ideas. Creative Design Theory will be delivered using cases studies, guest lectures, workshops and multimedia resources.
Term 2: Development (60 credits)
This module of study looks at the skills required to create, manage and evaluate marketing campaigns on and offline. Students will appraise essential marketing principles and critique their application within industry.
The module also provides students with a range of digital tools required to deliver cutting-edge campaigns and an awareness of project and financial management. The module will include lectures and workshops run by industry practitioners.
Building on Design Technology, this module encourages students to explore new relationships between established design tools, technology and the physical world with an enterprising ‘hacker’ approach.
In a design workshop environment, skills in coding and making will be taught with a focus on the interaction with the design’s intended audience.
Students will complete an industry placement or internship relating to their area of interest or specialism. The placement will enable the students to examine contemporary working practices, business set-up and strategy in addition to expanding their network of contacts and personal portfolio of work. The industry placement is intended to assist the student’s development of a major design project.
Term 3: Creation (60 credits)
Creative Design Project
Drawing on the creative, technical, business and soft skills developed during the programme of study, students will produce a Creative Design Project.
This autonomous module will encompass the final term of study. Students will receive personal supervision and mentorship and be encouraged to collaborate with both the Tileyard and wider creative community to produce a substantial, inspired work.
Element 1 – 60%
Portfolio (equivalent to 6000 words)
Element 2 – 20%
Presentation (15 minutes)
Element 3 – 20%
Summative Reflection (2000 words)
Element 1 – 50%
Personal Reflection (4000 words)
Element 2 – 20%
Group Presentation (20 minutes)
Element 3 – 30%
Design Hack Model (equivalent to 3000 words)
Element 1 – 15%
Digital Design proposal
Equivalent to 1100 words
Element 2 – 70%
Design portfolio and reflective summary (5000 words)
Element 3 – 15%
Individual presentation (15 mins)
Tileyard Education Links
Please visit the Tileyard Education Tutors Section
Normally, the possession of a minimum of a 2:2 honours degree, or an appropriate equivalent, i.e. a professional qualification, from a recognised British or overseas institution, in a design related subject.
Applicants who do not fully satisfy the general criteria will be considered if they are able to demonstrate that they are capable of successfully undertaking and completing the programme at the required standard. Eligibility will be determined by means of an interview with the admissions tutor and subject to confirmation with the Programme Director and final confirmation with the university.
Applicants who have been taught and assessed in languages other than English should have the English language equivalent to IELTS 6.0.
A non-honours undergraduate degree in a related subject from a UK university and relevant evidenced experience (normally equivalent to two years) or an equivalent certificated degree from a non-UK institution. Non-degree qualifications such as the Higher National Diploma or equivalent overseas qualifications, where the applicant has appropriate employment experience (normally equivalent to a minimum of three years)
Qualifications from relevant Professional Bodies, which are at a level below UK Honours Degree and relevant professional experience, (normally equivalent to a minimum of three years). Currently, this course is open to UK and EU students, and any international students not on Tier 4 visas.
Course Fees: £10,900.
Students accepted onto the MA Entertainment Design course can apply for a UK Government Postgraduate Master’s Loan.
- Graphic Designer
- Digital Fesign
- Motion Designer
- Content Creator
Any additional design materials you require during your course. We recommend the Adobe packages and will receive student discounted rates, however, we will have these programmes for use in the education spaces.
You may be eligible for funding to help support your study. To find out about scholarships, bursaries and other funding opportunities that are available please visit our Scholarships and Bursaries section.