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Background

Adam is a dedicated educator and practitioner in game design and animation, with a strong passion for exploring both the creative and technical aspects of interactive media. He is committed to fostering student creativity, critical thinking, and practical skills through industry-informed teaching and hands-on project development. He graduated from the University of Wales Trinity Saint David (UWTSD), where he completed both his BA and MA degrees, developing a solid foundation in game design theory, animation, and digital production practices. 

Specialist Subjects

  • Games Design Theory and Practice
  • 3D Content Creation
  • Character and Environmental Animation
  • Unreal Engine 5
  • Virtual Reality Technology and Implementation
  • 3D Sculpting

Professional and/or Research Experience

Involvement in numerous independent game development projects, contributing across multiple disciplines including design, implementation, and iteration. Additionally, completed development work on several well-known community-driven modifications for AAA titles such as Half-Life 2 and the Fallout series, collaborating within established modding ecosystems and adhering to production pipelines, technical constraints, and quality standards associated with large-scale game frameworks.

Qualifications

  • BA(Hons.) Computer Games Design
  • MA 3D Computer Animation

Languages Spoken

English